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Female Samurai

A project I once had the opportunity to make. We had full control on what we wanted to make, expect for it had to be a realistic human. I've always liked the artwork Guweiz made. It always comes off so strong the way it's made and how the colors are applied.
So I wanted to make this character in 3D, and here she is :D.
The character has been fully sculpted inside of Zbrush. The assets (Sword, Hat) were first made in Maya.
Eventually the lowpoly is made inside of Maya. Textures were made in Substance 3D Painter. Posing was done then again in Zbrush.
Was a fun project to work on.

Beauty Shot 01

Beauty Shot 01

Beauty Shot 02

Beauty Shot 02

Original Reference by Guweiz

Original Reference by Guweiz

Sculpt Breakdown 01

Sculpt Breakdown 01

Sculpt Breakdown 02

Sculpt Breakdown 02

Sculpt Dive in

Sculpt Dive in

Texture Breakdown 01

Texture Breakdown 01

Texture Breakdown 02

Texture Breakdown 02

WireFrame Breakdown

WireFrame Breakdown

WireFrame Dive In

WireFrame Dive In