A project I once had the opportunity to make. We had full control on what we wanted to make, expect for it had to be a realistic human. I've always liked the artwork Guweiz made. It always comes off so strong the way it's made and how the colors are applied.
So I wanted to make this character in 3D, and here she is :D.
The character has been fully sculpted inside of Zbrush. The assets (Sword, Hat) were first made in Maya.
Eventually the lowpoly is made inside of Maya. Textures were made in Substance 3D Painter. Posing was done then again in Zbrush.
Was a fun project to work on.